Spellpack Modern Warfare Weaponary

Discussion in 'Spells' started by vypur85, Aug 28, 2008.

  1. CaptDeath

    CaptDeath New Member

    Ratings:
    +103 / 0 / -0
    24 day bump?
    just to say that ima be using this in my rpg or orpg i have started
     
  2. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    Just use how ever you like. Link me the map when it's done :).

    The original map attached.
     

    Attached Files:

  3. renderer17

    renderer17 New Member

    Ratings:
    +0 / 0 / -0
    Help to make "FLAME THROWER" realistic :p

    change the Flamethrower bullet to this "Objects\Spawnmodels\Other\FlameThrower\FlameThrowerSpawnObj.mdl"

    mor realisitc :)
     
  4. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    Err ok?

    You can always edit and change it yourself. :)
    Hope you like the spellpack.
     
  5. Smitty

    Smitty Member

    Ratings:
    +20 / 0 / -0
    Yoink!

    Thanks :D awesome stuff :)
     
  6. Smitty

    Smitty Member

    Ratings:
    +20 / 0 / -0
    I've run into a problem with this :eek:

    When using grenade, and casting it over doodads, the grenade seems to 'bounce' off an invisible wall, and the projectile lands somewhere other than where I aimed it. Needless to say this affects where the explosion, damage etc. happens. What gives? :(
     
  7. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    I think this is unavoidable when using the 'Move unit' function. Perhaps you can replace the 'Move unit' with the custom script 'SetUnitX/Y' and see if it helps or not. Otherwise, you'd just have to live with this. :)
     
  8. Smitty

    Smitty Member

    Ratings:
    +20 / 0 / -0
    hmm, gonna try fiddling with collision sizes and on/off, see what that does. Also, I think I can tell it to ignore pathing or something? :x
     
  9. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    I believe my triggering includes turning off collision already. So that won't really help much for your case. Then again, it's still worth a try. :)
     

Share This Page