When using grenade, and casting it over doodads, the grenade seems to 'bounce' off an invisible wall, and the projectile lands somewhere other than where I aimed it. Needless to say this affects where the explosion, damage etc. happens. What gives?
I think this is unavoidable when using the 'Move unit' function. Perhaps you can replace the 'Move unit' with the custom script 'SetUnitX/Y' and see if it helps or not. Otherwise, you'd just have to live with this.
yeah whatever it puts out even if it is not perfect I can fix it and the latest version of chatgpt can create websites from pictures it will not be long until it can do that with almost all the tools
If you're good enough to spot the mistakes of the answers you don't need it in the first place. If you aren't good enough, you're gonna rely on some half-correct stuff