Minigame Naruto: Anbu Battle [Beta] +AI >Can test :)

What do you think?

  • Good! Keep it up!

    Votes: 8 66.7%
  • Still need some improvements...

    Votes: 0 0.0%
  • WTH is diz?

    Votes: 4 33.3%

  • Total voters
    12

The-Shadows

New Member
Reaction score
12
*The map name maybe will be changed.

>IdaNe a.k.a The-Shadows

WHY NARUTO?
Because this is a ninja game style presents two squads of Anbu to fight each other by using a freakin shuriken and kunai in the concept of minigame.

WHY USING THIS CONCEPT?
I just want to make a minigame about Naruto besides make a hero arena style that already made in a lot of number outside.

ANY SPECIAL?
-You can upgrade your the damage, speed and distance of your missle projectile up to 10 times.
-You can upgrade your mask, cloth and boots up to 5 times.
-You can buy 9 different type of shurikens with different specialty.(soon)
-You can use combo throw after throw the first shuriken.
-Logic features, shuriken/kunai cannot move through any blockers. Also, shuriken do reflects another shuriken.
-Using imported materials and custom UI.
-Enable to play with AI computers. :)


SCREENSHOT:
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Note:
This is my current project and I will continue on this soon on late Disember due my exam is getting close.

Any suggestions or comments please post here.

Thanks for playing/testing :)

DL LINK:
LINK 1
LINK 2
 

Zack1996

Working on a Map
Reaction score
68
Tested it. It was rather cool. The only thing I did not like is attacking.

Personally, I found attacking much weaker than throwing Shurikens and also rather useless. I could kill 3 AI players (lol) while I am at red health with projectile weapons while I couldn't do much with just attacking. Therefore, it would make much more sense for Players to use Shurikens and Kunais, making attacking useless.

What I am suggesting is to make some items or abilities that makes attacking more powerful. Perhaps stuff like Clones or something, since Anbu is more than just throwing Shurikens and Kunais.

Good luck with this, I hope to see a new version soon.
 

The-Shadows

New Member
Reaction score
12
thanks :)

yes actually i can say that beta version only have 10% ideas that was running in my head right now ;)

i want to make a hand to hand combo system that will make balancing between range and melee mode but will take a lot of time so i'll make it for next update version.
 

EcHo_Tempest

New Member
Reaction score
1
mmmm looks really well made haha trying it asap!!!

Edit: well just tested it, pretty cool map :D umm there should be a choice on how many kills = win and maybe some jutsu? like shadow clones or replacment technique but nice map 4/5
 
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