Need Help With Multiple Auto Firing Weapons

ULTRAMATT

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So I have given my unit two weapons.
Both weapons have Moving Allowed.
And both weapons have Can Initiate Attack, and Continuous Scan.
Linked cooldown and all those other options are unchecked.
The Arc is set to 360.

The weird problem I am having is that only one weapon will fire while my unit is stopped and not moving. If I start to move him both weapons fire as they should. But whenever he stops one weapon stops firing the other dominates it.

Any ideas on this one?
 

ULTRAMATT

New Member
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Hmmm, nothing yet?

Not getting the responses I wanted so I decided to upload my test map so you can see my problem better. You can see the cooldown on the weapons as they are firing. As you drive around the bunkers you will see both weapons firing and their cooldowns resetting. However, as soon as you stop you will see that weapon one stops firing.

I don't think its a flags issue since both weapons work. Its simply that they only both work while moving.

Still, if it is flags maybe you can see something I missed.

Thanks
 

Attachments

  • TEST006.zip
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Terrabull

Veteran Member (Done that)
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I'm not sure if this is your problem, but here is something to test.
Is it possible for two turrets to point in the same direction at the same time? While moving the turrets can point slightly differently.
Change one weapon from using a turret to having 360 degree firing radius and see if it fixes the problem.
 
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