Need item ideas

sidove

Member
Reaction score
22
So I have come to the subject I'm worst at Items :S
So I need ideas for my RPG.
So copy this:
Code:
[B]Name[/B]:
[B]Description[/B]:
[B]Abilities (bonuses)[/B]:
[B]Recipe (optional):
[B]Model (optional):
[/B]Icon (optional)[/B]:
+rep for good ideas
 

Vylatin

New Member
Reaction score
32
Forest Shield
A Shield of elven wood which increases the armor when worn.

Mirror
Nothing special, just a mirror.

Mirror Shield
Requires:
Forest Shield
Mirror
Item
A powerfull shield that increases the armor, and gives a chance to reflect a spell.
 

sidove

Member
Reaction score
22
Forest Shield
A Shield of elven wood which increases the armor when worn.

Mirror
Nothing special, just a mirror.

Mirror Shield
A powerfull shield that increases the armor, and gives a chance to reflect a spell.

hmm pretty nice keep it up and remember for now on only original ideas :) +rep
 

Vylatin

New Member
Reaction score
32
Fire Suit
Allows the wearer to walk across lava without taking damage.

Costume
The wearer will look like a "mob" (enemies will see you as a friend).

Fishing Pole
Stay close to some water and try out your luck. There is a 20% chance to catch a random fish. Fish will appear in inventory and can be eaten anytime to restore hp.

Circle of Teleportation
When used a circle of teleportation will appear next to you. This circle can be very usefull as you can teleport to it, at any time and any place. The only bad point is it's hp - 100.

Mana Parasite
It may sound discusting but, by eating this little parasite you will restore 10% of maximum mana everytime you cast a spell. Lasts 30 seconds.

- Ops, sorry for doubleposting :S (forgot)
 

Razed

New Member
Reaction score
44
Here are item ideas, regarding 6 ancient dragons.

Dark/Evil Dragons (2):
Name: Carapace of the Dark Dragon
Description: The legends tell that long ago there were six ancient dragons roaming the worlds as we know them now. One of the nine dragons, called 'The Dark Dragon' had pledged to serve loyalty to the upper kings.
Although he did, his mind was overflooded with dark matter and evil thoughts. As he became a betrayer of the dragonhood, four other dragons combined forces to take him down, for good.
Now only his carapace remains, in a sacred tomb far below the earthern surface. It is rumored that even the most fearsome and brute warriors are frightened by its power.
Abilities (bonuses): +300 health; +200 mana; +7 armor; chance upon hitting enemy to let them flee in terror for 2 seconds; chance upon getting hit by an enemy to be invulnerable for 2 seconds.
Recipe (optional): Shadow Essence of the Dragonhood (Carapace of the Dark Dragon + Eye of the Twisting Dragon)

Name: Eye of the Twisting Dragon
Description: One of the six ancient dragons - called the Twisting Dragon - followed the Dark Dragon's trail. Leading himself into eternal darkness, he used his twisting magic to disrupt the other dragon's minds.
Therefore, after the defeat of the Black Dragon, the four dragons combined their forces once more into the frame of battle.
It took some effort, but eventually the Twisting Dragon died, although his eye somehow never lost its power.
Abilities (bonuses): +300 sight radius; +150 mana; ability to disrupt enemy units, forcing them to attack eachother for 8 seconds (allowing you to flee).
Recipe (optional): Shadow Essence of the Dragonhood (Carapace of the Dark Dragon + Eye of the Twisting Dragon)

---
Name: Shadow Essence of the Dragonhood
Description: The combined forces of both the betrayers, all in one substance. This shadow essence has powers beyond pure evil.
It may never come into evil hands, because even the owner of this item will suffocate due its immense shadow.
Abilities (bonuses): +400 health; +400 mana; +400 sight radius; +9 armor; ability to force the enemy units to attack eachother and be 20% more vulnerable to damage while under the effect.
Recipe (optional): Force of the Dragonhood (Shadow Essence of the Dragonhood + Living Gift of the Dragonhood + Elemental Dust of the Dragonhood).

Healing/Preserving Dragons (2):
Name: Gift of the Nature Dragon
Description: The Nature Dragon protects the very substance of life on this world. He is even capable of annihilating his own dragon companions, if that makes the cycle of life better. His gift is most wanted by protectorate warriors.
Abilities (bonuses): +200 health; +100 mana; 5/sec life regen; chance upon hitting the enemy to drain 3% of his total life.
Recipe (optional): Living Gift of the Dragonhood (Gift of the Nature Dragon + Presence of the Holy Dragon).

Name: Presence of the Holy Dragon
Description: The Holy Dragon still roams this world, just in an other dimension - where his invulnerable form resides. The presence of him, being nearby grants you healing power of thoughts unknown.
Abilities (bonuses): +400 mana; 6/sec mana regen; ability to heal wounded friendly targets.
Recipe (optional): Living Gift of the Dragonhood (Gift of the Nature Dragon + Presence of the Holy Dragon).

---
Name: Living Gift of the Dragonhood
Description: This living gift of the dragons are known to serve for the better life and healing hands. The power that resides in it will make you almost immortal to damage.
Abilities (bonuses): +300 health; +600 mana; 8/sec life&mana regen; 20% upon an attack to trigger an holy nova, dealing damage to the enemy and healing nearby friendly units.
Recipe (optional): Force of the Dragonhood (Shadow Essence of the Dragonhood + Living Gift of the Dragonhood + Elemental Dust of the Dragonhood).

And...
The Elemental Dust of the Dragonhood (Probably Fire Dragon & Frost Dragon).

But I'm like very tired now, so think of those yourself xD

Hope you like it.
 

sidove

Member
Reaction score
22
Here are item ideas, regarding 6 ancient dragons.

Dark/Evil Dragons (2):


Healing/Preserving Dragons (2):


And...
The Elemental Dust of the Dragonhood (Probably Fire Dragon & Frost Dragon).

But I'm like very tired now, so think of those yourself xD

Hope you like it.
NICE items +rep
 

Vaius

New Member
Reaction score
19
Code:
[B]Name:[/B] Wyrmscale Hauberk
[B]Description:[/B] Strung together from the scales of a fallen mountain wyrm, this hauberk bestows the wearer the ability to manipulate flames.
[B]Abilities:[/B] Orb of Fire, Firebolt, Permanent Immolation.
[B]Recipe:[/B] Mountain Wyrm Scales, Steel Threading, Scale Habuerk Plans
[B]Model:[/B] No Model
[B]Icon:[/B][img]http://www.hiveworkshop.com/forums/resource_images/2/icons_1343_btn.jpg[/img][img]http://www.hiveworkshop.com/forums/resource_images/2/icons_1343_disbtn.jpg[/img]
 

sentrywiz

New Member
Reaction score
25
hmm

Name: Flash Helmet
Description: A brute commander's helmet, used for crashing open enemy lines
Abilities: HP Regeneration, Armor and Flashbang. (modified drunken haze with a dummy unit firing up breath of fire to make units take damage, small dps and ultimately miss attacks)
Recipe: Some Regeneration Item, Some Armor Item and Recipe.
Model: I would put the Crown of Kings +5 model item.
 

AsdaAsda123

New Member
Reaction score
1
Name: Heartseeker

Description: The bow owned by Sylvanas Windrunner before she got killed by Arthas, who took the bow and placed it into a chest beneath the ground.

Abilities: +50 damage, and Heartshot (Shoots the target in it's heart making it feel a terrible pain; Silencing it for 2 seconds (interrupting spell casting) and dealing Double Damage XX% chance.)
--------------------------------------------------------------------------
Name: Legendary the Vanguard

Description: A very large sword crafted by the Weaponsmith Zil'don.

Abilities: Grants +300 hp, 5 armor, Cleavingstrike (Cleaves all nearby targets for 50% more damage and bashing them for 1,5 sec. XX% chance.)
Hope it helps!
 

deathwarrior

New Member
Reaction score
2
Name:Scream in pain

Description: Send out a wave in a radius of 400. if it hits any creeps or heros will make the u able to move and take 10 damage every 5 seconds. lasts for 20 seconds.

Model:none

Icon:none

Name: Accelerator

Descprition: Will inhance any item by widening its range by 200. increasing any damage done for an item by 50. increase the all stats by 30.

Model:none

Icon:none

Accelerator should cost a fair bit but that all depends on what u want to make the price. i have more but i will start with this. i great at makeing abbilities for heros to but u asked for item ideas.
:thup::thup:
 

AlExAlExAlEx

Member
Reaction score
7
Name: The knife
Description: This knife sacrified over 500.00 Acholytes(idk if spell't good :D ) their souls beneath the owner by giving him 50 % inivisibility(or w.e spell't).
Abilities (bonuses): Look uper.
Recipe (optional): N/A
Model (optional): N/A
Icon (optional): N/A
 

Vylatin

New Member
Reaction score
32
Temple Sword
- 1+ damage
- Everytime you kill an enemy unit, the Temple Sword will grow stronger and give more +damage. This continues until 100+. But if you die, the Temple Sword will go back to 1+

Blood Ruby
- When attacking an enemy unit there is a chance to deal (normal damage + 5% of your maximum hp) to the target.
 

Razed

New Member
Reaction score
44
For a ranged weapon (you will understand the idea, even for melee).

Barbed Rifle
A regular rifle, increases ranged damage done by 9.

Fire Shell
When combined with the Barbed Rifle, increases the Rifle's damage done by 5 and gives a 25% chance per attack to incinerate the enemy for 4 seconds. Dealing damage over time.
Frost Gunpowder
When combined with the Barbed Rifle, adds a slow effect every time you attack an enemy, slowing the enemy by 50% for 3 seconds.
Frostfire Shell (This is created by combining the Fire Shell and Frost Gunpowder)
When combined with the Barbed Rifle, increases damage done by 6 and gives a 30% chance to incinerate the enemy (dealing more damage than Fire Shell) and slow it by 50% for 4 seconds.

Earthbind Shell
When combined with the Barbed Rifle, increases the Rifle's damage done by 9 and gives a 20% to deal additional splash damage.
Nature Imbued Shell
When combined with the Barbed Rifle, gives you a 40% chance per shot to heal yourself for 2% of your total health.
Earth Imbued Shell (This is created by combining the Earthbind and Nature Imbued Shells)
When combined with the Barbed Rifle, increases damage done by 12 and gives a 30% chance to deal additional splash in a large radius and heal yourself for 3% of your total health.
 

DarkSonicele

New Member
Reaction score
20
Code:
Name: The Executioner
Description: A massive polearm forged within the depths of Blackrock Mountain, it was once wielded by Majodomo Executus, but later replaced by an even deadlier weapon.
Abilities (bonuses): Every 5 seconds you will get the executioner buff that will either will increase the damage on your next attack by X.
Recipe (optional): Dunno, kinda hard to assemble a legendary sword don't you think?
Model (optional): None.
Icon (optional): Perhaps the Hellreaver icon from WoW (Item from the last boss of Hellfire Ramparts, normal mode)

----

Code:

Name: Gobloz' Fiery Heart
Description: The ever burning heart of Gobloz the Imp Lord which from time to time was used by the Shadow Council until it's power seemed quenched.
Abilities (bonuses): Unleashes a firestorm engulfing the caster in flame causing all nearby enemies to take damage and move slower for a duration. 
Recipe (optional): It's a fiery heart. So I will guess some kind of fire stone and something else?
Model (optional): There's a nice fire nova model on the [URL="http://www.hiveworkshop.com"]www.Hiveworkshop.com[/URL]
Icon (optional): Heart of Searinox.
 

sidove

Member
Reaction score
22
+rep Dark and Raze
EDIT: Can't +rep today it says i +reped to many for today will do it tomorrow
 

jonadrian619

-___-
Reaction score
240
Recipe
Axe of Strength
- A massive axe which gives the user +30 damage and a 25% chance to deal 2x more damage.

Shaft of Vigor
- A long, wooden shaft or pole in which, when used as a weapon, gives the user +40% attack speed and +15 damage, and a 25% chance to stun an enemy unit for 2 seconds.

Lance of Blood
- A spear of blood and gore. Gives 50% lifesteal to the Hero's attacks and gives additional 15 damage, as well as additional 10 Strength.
-----
Herculean Halberd
Recipe: Axe of Strength, Shaft of Vigor, Lance of Blood
- The final product of pure herculean strength. A long and massive halberd which can only be used by the strongest warriors existing.
  • +50% Attack Speed
  • +60 damage
  • 35% chance to both stun an enemy unit for 3 seconds and deal 2.5x more damage (just modify the Bash ability so that it can deal Critical Strike damage!)
  • +15 Strength
  • +150 Hit Points
  • 75% life stolen from enemies in an attack(lifesteal)
  • -25% Movement Speed (due to its size and weight)

Other Items
Orb of the Light
- An orb of celestial power. Increases the Hero's attack damage by 12, and acquires a ranged attack against air units and a universal AoE attack. The Hero's attacks with this orb also do +25 damage against undead units.

Poison Dagger
- A dagger coated with poison, gives the Hero a poison attack dealing 15 damage per second for 15 seconds. For ranged attackers, their missiles/projectiles become daggers when attacking.

Spirit Shield
- An arcane shield which absorbs 70% Magical damage dealt to the Hero. It also gives a 45% chance to block a melee/ranged attack.

Flame Scarab
- Summons a scarab of living flame that automatically enter a target unit's body (the scarab has sort of a modified Parasite ability). The flames from the scarab burn the target from within, taking 30 damage per second for 15 seconds. When the target dies, the scarab finds another host, thus repeating the cycle again and again until the Scarab dies.

Thorny Plate Mail
- A plate mail socketed with razor-sharp thorns of varying sizes. Provides +25 armor and attackers take back 100% of the damage they have dealt to the Hero (Thorns).

Bow of Inferno
- Only the finest archers can wield and use this bow. By using the bow, the Hero has additional 45 damage. Gives a 25% chance to shoot an Inferno Arrow which explodes on impact, dealing massive damage to the target and moderate damage to nearby enemies, and burning each unit for 25 damage per second within 10 seconds.

Azerneth's Arcane Staff
- Legends told of an intrepid adventurer in Azeroth wielding a staff. Nobody knew that this adventurer was a great wizard talented in the arcane arts. Azerneth, a wizard exiled from Dalaran, used this staff in his travels. At one point, when he was surrouned by a gang of centaur warriors in the desert, he channeled his powerful magic and eventually created a field of negative energy to defeat his enemies.
- This staff increases Mana by 250 and mana regeneration by 200%. Also gives the Hero +10 damage and +20 Intelligence. This staff can be used to cast Sanctuary, a spell which channels a field of negative energy around the hero, dealing damage, draining mana and slowing down anyone within the field, until the Hero stops channeling or all of his mana is exhausted.

Hope these will help!:thup:

-- Umaku iku yō ni -|- jonadrian619 --​
 

sjakie

Cookie Be Awesome!
Reaction score
127
I'll give it a(nother) go:

Name: Goblin Pouch
Icon:
icons_729_btn.jpg

Description: Goblins are known for their incredible greed. They usually carry their money around in these utile leather pouches, that appear to make pickpocketing slightly harder than usual.
Effect: +4 to all stats, Greed (Passive)
Greed: Upon killing an enemy hero or creep, the bearer of the Goblin pouch has a 25% chance to gain extra money. This is a 2 gold bonus for creeps and a 50 gold bonus for heroes.

+

Name: Gauntlets of Thievery
Icon:
INV_Gauntlets_22.png

Description: A shady collor and a firm grip. What more could a professional thief wish for?
Effect: +8% attackspeed, +4 to all stats

+

Name: Lucky Charm
Icon:
icons_813_btn.jpg

Description: When kissed, this little charm is said to bring luck to its bearer, good and evil alike.
Effect: +4 to all stats, Charm (Active)
Charm: Kisses the charm to bestow good luck upon the bearer. This either causes the next attack against the user to be nullified, the next spells damage to be reduced by 25%, or the next attack to deal 175% normal damage. The buff lasts for 20 seconds or untill one of these actions is preformed.

--------------------------------------------------------------------------

Name: Gloves of Unconditional Greed
Icon:
icons_5365_btn.jpg

Description: These gloves are said to act on their own and pickpocket gold from random victims pockets, despite their bearers will and intensions.
Effect: +12 to every stat, Greater Greed (Passive), Prepare (Passive)
Greater Greed: Upon killing an enemy hero or creep, the bearer of the Gloves of Unconditional Greed has a 33% chance to gain extra money. This is a 3 gold bonus for creeps and a 80 gold bonus for heroes.
Prepare: Every 30 seconds, the Globes of Unconditional Greed prepare their bearer for the crime to come. This either causes the next attack against the user to be nullified, the next spells damage to be reduced by 50%, or the next attack to deal 225% normal damage. The buff lasts infinitely or untill one of these actions is preformed. It does not stack.

Name: Magic Shell
Icon:
icons_2971_btn.jpg

Description: Though it appears as just another regular shell, this tiny object possesses some significant magical powers.
Effect: +5 intelligence, +100 mana, Refresh (Passive)
Refresh: The Magic Shell contains the refreshing powers of the sea. Once the user casts a spell, it has a 50% chance to restore 15 health and 25 mana. Does not work for autocasts.

+

Name: Deepsea Cord
Icon:
BTNDOTAdeptTraining.png

Description: Made from dried seaweed, yet nearly unbreakable. The Deepsea Cord is an exelent cord for any type of necklace.
Effect: +50 mana, +2 armor

--------------------------------------------------------------------------

Name: Deepsea Pendant
Icon:
icons_811_btn.jpg

Description: Using the combined power of 2 deepsea treasures, the Deepsea Pendant bestowes its bearer with the refreshing powers of the oceans.
Effect: +8 intelligence, +150 mana, +3 armor, Greater Refresh (Passive)
Greater Refresh: The Deepsea Pendant contains the refreshing powers of the sea. Once the user casts a spell, it has a 50% chance to restore 25 health and 35 mana. Does not work for autocasts.
 

Vaius

New Member
Reaction score
19
Code:
[b]Name:[/b] Thunder Kris
[b]Description:[/b]The Thunder Kris, constructed from a Kodo Lightning Lizard Horn, allows the user the abilities of Thunder.
[b]Recipe:[/b]Lightning Lizard Horn, Small Arcanite Hilt, Dirk Plans
[b]Model:[/b][url]http://www.hiveworkshop.com/forums/resource.php?t=48070&prev=search%3Ddagger%26d%3Dlist%26r%3D20%26t%3D7[/url]
[b]Abilities:[/b]Orb of Lightning, Chain Lightning, +10 Damage
[b]Icon:[/b][img]http://www.hiveworkshop.com/forums/resource_images/6/icons_5553_btn.jpg[/img][img]http://www.hiveworkshop.com/forums/resource_images/6/icons_5553_disbtn.jpg[/img]
 
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