Sajberhippie
New Member
- Reaction score
- 30
The hero is an Ettin sorcerer using the OgreMagi model. One head is intelligent, that is the sorcerer head, and one is stupid and mostly likes to bash things. The hero will have 20 levels, but there will be 22 levels of abilities. So far, I've decided that these abilities will be included:
Thus I have two ability slots left (I'm only gonna use 4). Two slots and 6 levels. I need your help on this. The skills has to be pretty simple to make and use, and it's great if they have use outside of combat too. Something related to the twin personalities might be nice, first thought of a resistance towards debuff spells thingy but scraped that idea.
Has anyone got a good idea? +rep for good answers, of course!
EDIT: Oh, and the levels can be spread out a bit, like 3/3 or 4/2 or even 5/1 if the one level is a powerful ability.
Code:
Elementalism - The sorcerer head's main skills. Has 8 levels, and is a spellbook with up to 8 spells related to the elements.
Code:
Crack'n'Smack - The stupid head's main skill. Has 8 levels, passive ability that stuns enemy units and deal extra damage to buildings.
Thus I have two ability slots left (I'm only gonna use 4). Two slots and 6 levels. I need your help on this. The skills has to be pretty simple to make and use, and it's great if they have use outside of combat too. Something related to the twin personalities might be nice, first thought of a resistance towards debuff spells thingy but scraped that idea.
Has anyone got a good idea? +rep for good answers, of course!
EDIT: Oh, and the levels can be spread out a bit, like 3/3 or 4/2 or even 5/1 if the one level is a powerful ability.