Niblet question

UnknowVector

I come from the net ... My format, Vector.
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I feel stupid asking this after spending a week learning to use Blender and coming along nicly, but does warcraft 3 support quads, or just the usual triangles?

I know some things don't support them (like opengl) because they can make a convex image when the vertexs and camara are just right.
 
G

guitarplay

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well, it doesent realy matter much, but i belive it should. I cant say for sure but i think when you go from blender to gmax (in .3ds or .obj) it may turn quads to triangles however you could do a test and tell us what happens.
 

UnknowVector

I come from the net ... My format, Vector.
Reaction score
144
I dont have gmax, havnt worried much about getting models into warcraft3 actully, I just was asking this out of curiosity.
 
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