Night Elf Tree: From Unit to Building?

xigon

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Is there a way to make a Hero with a NE Building(Tree of Life specifically) model have the ability to root and uproot?

The basic concept is that the Hero uses his ult(root), thus becoming immobile and gives out a healing aura. I also want it to stay a Hero-Type unit while in building states.

Is it possible?

A Q that has some link: How do add an effect to a model without putting any buff/ability. Just sticking a effect to a model? Like, the 3 evolution of the Tree of Life has butterflies flying around yet it is the same model as the first age, excpet with butterflies. How do we achieve this?
 

wc3shady

You can change this now in User CP.
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Instead of a building, maybe you can just make it like a shape shift to look like rooting, and just making the shape shifted form look a building/stationary

And for the sfx (i.e. butterflies)

Trigger:
  • sfex
    • Events
    • Conditions
    • Actions
      • Special Effect - Create a special effect attached to the origin of (Triggering unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
 
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