well it should summon 2 dummies but it only summons 1 dummy
Code:
dummy test
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Doom Blast
Actions
Unit - Create 1 dummy for (Owner of (Casting unit)) at (Position of (Triggering unit)) facing (Position of (Target unit of ability being cast))
Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
Unit - Add Firebolt (Neutral Hostile) to (Last created unit)
Unit - Set level of Firebolt (Neutral Hostile) for (Last created unit) to (Level of Doom Blast for (Casting unit))
Unit - Order (Last created unit) to Neutral - Firebolt (Target unit of ability being cast)
Unit - Create 1 dummy for (Owner of (Casting unit)) at (Position of (Triggering unit)) facing (Position of (Target unit of ability being cast))
Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
Unit - Add Firebolt (Neutral Hostile) to (Last created unit)
Unit - Set level of Firebolt (Neutral Hostile) for (Last created unit) to (Level of Doom Blast for (Casting unit))
Unit - Order (Last created unit) to Neutral - Firebolt (Target unit of ability being cast)