Xenoche
Member
- Reaction score
- 18
Want my intentions are is to create a item ability that when cast on a unit, "passes" the casting item to the target unit. I have tryed all the obvious triggers eg. E: unit casts an ability
C: ability = to "pass item"
A: Remove item in slot 1 of casting unit.
Give "my item" to target of ability being cast
But for some reason it removes the item and places it in the middle of the map.
Any ideas would be greatly appreciated.
C: ability = to "pass item"
A: Remove item in slot 1 of casting unit.
Give "my item" to target of ability being cast
But for some reason it removes the item and places it in the middle of the map.
Any ideas would be greatly appreciated.