Player groups

Necrach

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62
I know that Group leaks, and I figure they should on Player Groups as well as Unit Groups. But in all tutorials, there is only descriptions on how Unit Groups leaks.

So the question is simple, do Player Groups leak? :eek:
 

Endurance

New Member
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2
As long as you can destory something, I think it is leaking.

Trigger:
  • Custom script: call DestroyForce (udg_TEMP_PlayerGroup)
 

Necrach

You can change this now in User CP.
Reaction score
62
As long as you can destory something, I think it is leaking.

Trigger:
  • Custom script: call DestroyForce (udg_TEMP_PlayerGroup)

Thank you! Never noticed that script line before.

EDIT: This could have been devestating for my map, as this leak would have existed in a periodic event running every 0.2 seconds :D
 

Tawnttoo

New Member
Reaction score
36
Do keep in mind that you shouldn't destroy a Player Group with All Players. If I recall, it doesn't work after that.
 
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