System Pseudodynamic Memory Manager

xPheRe

New Member
Reaction score
43
It is a pseudodynamic memory manager, it's able to alloc and release chunks of data at runtime. Maybe it's similar to the HeapGet of WEU, in the sense that uses a huge array to store data, but I think it's more powerful, fast and versatile. It's easily modifiable to allow other kind of storage, like a bunch of arrays or gamecaches, whatever.

In the example the wisps allocates and deallocates random sized blocks of random data. If you click a wisp with linked data, it will tell you what data carries.

Hope someone finds it usefull, and hope to send some maps and campaings soon too.

[EDIT: I will be glad if anyone sends me a PM with opinion :) ]
 

Attachments

  • xPheRe PMM.w3x
    26.7 KB · Views: 431

Andrewgosu

The Silent Pandaren Helper
Reaction score
716
I shall move this to the Graveyard section for now as the purpose of the system is a little bit unclear.

If someone finds this system useful - leave some comments and positive
feedback telling what this system is used for and is it any good at it and it will get approved.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top