Hi everyone,
I'm trying to make a FPS shooter game in SCII Editor. I want to create a system that processes unit's missiles and moves them accordingly. For example, I want to create a Rocket Launcher that is able to launch missiles and make it explode upon the first thing it hits, and shotgun bullets that travel at infinity speed, so it will just instantly hit anything in the direction it is going.
Can anyone help me start this, like giving me some concepts to start thinking about? Or introduce me to a good tutorial on this subject?
Any help would be appreciated.
I'm trying to make a FPS shooter game in SCII Editor. I want to create a system that processes unit's missiles and moves them accordingly. For example, I want to create a Rocket Launcher that is able to launch missiles and make it explode upon the first thing it hits, and shotgun bullets that travel at infinity speed, so it will just instantly hit anything in the direction it is going.
Can anyone help me start this, like giving me some concepts to start thinking about? Or introduce me to a good tutorial on this subject?
Any help would be appreciated.