Remove specific "Unit takes damage" event

Weyird

Member
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5
Hi, I've got a map and a damage detection system in which every time a unit gets created it is added as a "(last unit created) takes damage" event to another trigger. But these are just creeps and there are going to be lots of them.
The problem is that I can't find a "remove event from trigger" action. Is there one?
 

Imp Midna

Active Member
Reaction score
52
Unfortunately there really is no way. To get around this you might want to create a seperate trigger for every event and destroy the whole trigger.
And, as the "Weep Damage Detection" (asuming its This one, the first post) is written rather... subobtimal you might think twice before using it.
 
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