Setting a Effect's animation Speed

wraithseeker

Tired.
Reaction score
122
Is that possible, if that is then tell me how to do it

Tried using vexorian dummy model and then attached the effect to the unit with AddSpecialEffectTarget at the origin point. I then continued with SetUnitTimeScale(d,0.5) which means 50% slower but it didn't work out.

Only the sizing part works and I am puzzled.
 

Azlier

Old World Ghost
Reaction score
461
The only way I could imagine doing it is using a unit that has the actual model. And slowing the animation speed of that unit.
 
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