Sharing vision

nLike

Member
Reaction score
1
Hi.

I have a map with 4 allies that have their vision not shared. But once one of the units owned by player enters a certain region they will all share vision.

so I made this trigger


Trigger:
  • Vision share Copy
    • Events
    • Unit - A unit enters Region 076 <gen>
    • Conditions
    • Actions
    • Player - For (Owner of (Triggering unit)), turn Shared vision On toward Player 2 (Blue)
    • Player - For (Owner of (Triggering unit)), turn Shared vision On toward Player 3 (Teal)
    • Player - For (Owner of (Triggering unit)), turn Shared vision On toward Player 4 (Purple)
    • Player - For (Owner of (Triggering unit)), turn Shared vision On toward Player 5 (Yellow)
    • Sound - Play Comradeship <gen>




It doesn't seem to work. Testing myself I've set some units for purple, teal and yellow while im playing blue. Entering the region doesn't do aynthing. Also the sound isn't playing. What could be wrong?
 

Imp Midna

Active Member
Reaction score
52
afaik, the event means (Owner of Triggering unit) gives shared vision to player 2, so player 2 can see the units of (Owner of Triggering unit). you want the opposite though.
 
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