Some triggers not working after map optimization (protection)

wardenblack

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After I finished my alpha version of the map I wanted to try it publicly so I protected it with Vexorians optimizer. The weird thing is that some important triggers from the system work and some don't.
For instance first wave of creeps spawn but the second (second trigger) doesn't. and I can't seem to figure out why is that because the triggers are the same. I double checked all the events, variables, everything. Can anyone help me here?

EDIT: I found out the error in the end; you need to uncheck MapIniCompile or smth like that from the protection options. Post can be deleted.
 
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