jig7c
Stop reading me...-statement
- Reaction score
- 123
Confidence
Levels: 3
MUI: Yes
Description:
Everytime the hero uses black arrows (auto casting ability), and the enemies dies, while the black arrow is on, it summons a skeleton to fight for the hero...
The black hero is a regular ability and thats fine. For each skeleton raised, the hero gets +4, +6, +8 damage increase, per skeleton. So lets say the hero has killed 3 units with black arrows, and the hero has summoned 3 skeletons, the hero's damage should go up by +12, +18, +24 damage; whichever level the ability is on.
When the skeleton dies, the damage needs to go back down by however much it went up when that skeleton was created. So if the hero is at level 10, and Confidence at level 3, but the hero has no skeleton raised, the damage increase should be +0.
Also, if black arrows are being used and skeletons are being created, but Confidence hasn't been picked, there should be no damage increase...
Level 1: +4 damage for each skeleton raised
Level 2: +6 damage for each skeleton raised
Level 3: +8 damage for each skeleton raised
Reward:
+rep, and the feeling of generosity and intelligence
Thank you for reading this post
Levels: 3
MUI: Yes
Description:
Everytime the hero uses black arrows (auto casting ability), and the enemies dies, while the black arrow is on, it summons a skeleton to fight for the hero...
The black hero is a regular ability and thats fine. For each skeleton raised, the hero gets +4, +6, +8 damage increase, per skeleton. So lets say the hero has killed 3 units with black arrows, and the hero has summoned 3 skeletons, the hero's damage should go up by +12, +18, +24 damage; whichever level the ability is on.
When the skeleton dies, the damage needs to go back down by however much it went up when that skeleton was created. So if the hero is at level 10, and Confidence at level 3, but the hero has no skeleton raised, the damage increase should be +0.
Also, if black arrows are being used and skeletons are being created, but Confidence hasn't been picked, there should be no damage increase...
Level 1: +4 damage for each skeleton raised
Level 2: +6 damage for each skeleton raised
Level 3: +8 damage for each skeleton raised
Reward:
+rep, and the feeling of generosity and intelligence
Thank you for reading this post