TheLegend
New Member
- Reaction score
- 10
I've been digging in my old PC and found an not so old but forgotten project. This project was started for you members of TheHelper.net and I wish to complete it for you. I'm kind of lazy when it comes to map making but I was able to absorb everything useful in this forum and bind it into the project:
First to begin with the good old changelog:
Now some images of the project:
The next would be the codes you can use ingame:
The story:
How much I've competed so far
Terrain - 25%
Heroes - 12/12
Spells - 75%
Dungeons - 2/10
Items - 10%
Systems - 100% I think so
Cinematics - 25%
Quests - 10/40
PvP Arenas - 3/4
Features
- Realistic time/weather changes
- Realistic lighting effects
- Good models
- 3rd person camera, it can be modified
- PvP system
- Hard quests, enemies and dungeons
- 12 Heroes, 4 Houses and 36 upgrades
- Not possible to use some cheats like immortality, god mode and gold cheats
Here are some pictures of the heroes
I have had enough of this map guys so I'm gonna give it to someone. The cinematic triggers have to be rewritten into jass and there is a library with the samples. Happy scripting or learning, this can be both a tutorial or a new map so use it with care. The systems and trigger concept can be very useful for future RPG makers. The libraries were created after the triggers when i learned jass so i intended to rewrite the map but I dont have the time.OVER AND OUT :thup:
BFME
RATE THE MAP LOW SO THAT PEOPLE DONT THINK IT IS DONE
THE BATTLE FOR MIDDLE-EARTH
Epic RPG
First to begin with the good old changelog:
JASS:
// Version 1.40 Changelog
//----------------------------------------------------------------------------------------------------------------
//FIXED - Units now more balanced
//FIXED - The starting cinematic is now set to Sauron or Nazgul acoording to player number
//REPLACED - All cinematic's are now coded into vJass
//REMOVED - There are no more camera main units so the camera will not be focused on the hero anymore
//ADDED - Time now goes as in real life, that is when its night its dark and you have to use light
// to see and when its day you see normaly
//ADDED - Notification dialogs which help the players. They contain info about the game, controls etc.
//FIXED - The maximum camera distance is now greater giving you more detailed info about creep and your
// location
//FIXED - It is now no longer needed to wait for other players to get out of cinematic mode because
// all cinematics are now vJass coded and use locals instead of previous globals.
//REMOVED - Cinematic Mode cannot be skipped
//ADDED - Quests now give some xp to your hero
//FIXED - Heroes get less xp by killing units
//FIXED - Agility doesnt give defence bonus anymore. I did this because lvl 100 archers have 75% damage absorb
// while the others had only 50%. Instead of that Agility will increase movement speed
//FIXED - Some text fixes
//REPLACED - Old models replaced with new.
//ADDED - PVP system
//FIXED - All triggers have been shortened
//ADDED - The camera will set the angle to avoid the ground blocking the sight
//FIXED - All BUTTON now have DISBUTTONS, at least the ones used ingame
//ADDED - Enviromental and weather changes will randomly occur
//----------------------------------------------------------------------------------------------------------------
//4EVER your Adis Hasanbasic aka TheLegend
Now some images of the project:
The next would be the codes you can use ingame:
-reselect - The user can start all over and choose another character in the game
-challenge - After this add a blanco and the number of the player you want to fight
-unchallenge - Stops the fight
-challenge - After this add a blanco and the number of the player you want to fight
-unchallenge - Stops the fight
The story:
You all heard about the legend of the One ring, that it was forged by Sauron in order to take over the World. This story is a bit different from the original. You start in Argonath, one of the remaining refuge cities, as a warrior willing to help the main characters of LOTR. Gandalf has already fallen in battle and Sauron has managed to revive himself but he still needs the ring. In the first missions you will not face Frodo or Sauron or Gandalf, you will be helping the cities to withstand the pressure of Saurons forces. Many dungeons can only be opened when you reach a certain power level but if you are too strong the dungeon will close. Fight Sauron, restore peace to the world with your friends and enjoy the game
How much I've competed so far
Terrain - 25%
Heroes - 12/12
Spells - 75%
Dungeons - 2/10
Items - 10%
Systems - 100% I think so
Cinematics - 25%
Quests - 10/40
PvP Arenas - 3/4
Features
- Realistic time/weather changes
- Realistic lighting effects
- Good models
- 3rd person camera, it can be modified
- PvP system
- Hard quests, enemies and dungeons
- 12 Heroes, 4 Houses and 36 upgrades
- Not possible to use some cheats like immortality, god mode and gold cheats
Here are some pictures of the heroes
I have had enough of this map guys so I'm gonna give it to someone. The cinematic triggers have to be rewritten into jass and there is a library with the samples. Happy scripting or learning, this can be both a tutorial or a new map so use it with care. The systems and trigger concept can be very useful for future RPG makers. The libraries were created after the triggers when i learned jass so i intended to rewrite the map but I dont have the time.OVER AND OUT :thup:
BFME
RATE THE MAP LOW SO THAT PEOPLE DONT THINK IT IS DONE