wingdnosring
New Member
- Reaction score
- 16
1. Units often turn 90 degrees on their own, especially if they've been idle for some time. Is there any way to prevent this? [SOLVED]
2. Why does this no longer work? I had it working and now suddenly it's not...I can only assume it was something in the data editor:
Basically, is there some value in the Data editor I may have set that prevents actors from turning independently of the unit?
I figure I should just add more questions here rather than making another thread.
3. Is it possible to assign a Camera negative values? Ideally I'd like negative Distance to be implemented for scoped weaponry.
2. Why does this no longer work? I had it working and now suddenly it's not...I can only assume it was something in the data editor:
Code:
Actor - Make (Actor for Controlled Shooter[CheckingCoverLoop2]) face (Camera Yaw of Player(CheckingCoverLoop2))
Basically, is there some value in the Data editor I may have set that prevents actors from turning independently of the unit?
I figure I should just add more questions here rather than making another thread.
3. Is it possible to assign a Camera negative values? Ideally I'd like negative Distance to be implemented for scoped weaponry.