Sooda
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I have this HEX stream: F0 EE 01 00. When doing hex2int (base10) I get:
uint32 stands for unsigned integer 32 bits. Consider byte order is reversed, so 00 is the start and F0 is the end.
3ds Max 2010 is using mxs (maxscript) native functions to read that uint32 as a integer.
For more info check this: How 3ds Max Maxscript (MXS) reads binary
What could be integer representation of this HEX stream? 240 + 238 + 1 = 479?
Someone is writing exporter script for 3ds Max 2010
Code:
F0 = 240
EE = 238
01 = 1
00 = 0
3ds Max 2010 is using mxs (maxscript) native functions to read that uint32 as a integer.
For more info check this: How 3ds Max Maxscript (MXS) reads binary
What could be integer representation of this HEX stream? 240 + 238 + 1 = 479?
Someone is writing exporter script for 3ds Max 2010