Is it possible to reduce a units movement speed to zero? Or otherwise, is there a reliable way to make units unable to move and able to move without using pause units.
No you can't set a unit's movement speed to 0. Neither with triggers nor by shift clicking the value, it will still refer to the lowest possible value. The best way to make units unable to move would be to use ensnare, but you can't really remove it that easily.
What you can do is run a timer and set the units coordinates to the point they were at from the beginning, it won't interrupt attacks or abilities like "Unit - Move unit" does.
Faust is right. set the minimum movement speed to 0 in the gameplay constants and set the movement speed of your unit to 0 in a trigger as well. this makes your unit unable to move but it will still have its "patrol" "stop" "move" and "hold position" buttons. to remove the icons as well you got to remove the ability "move" from the unit.
move cannot be added anymore.
Hm yes, when you change the value in gameplay constants your able to set it to 0 but then hold, patrol and move disappears from the UI. Just tested it.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!