Ok well here's the problem. What i want to do is make the unit face the current camera facing of the player(meaning it rotates along with camera facing). How exactly do you set that with actor message? Is there a way to read real variables into actor message?
Sure, why not?
You can convert a string to an actor message, so you could build your own string out of concatenations ( "SetRotation " + Variable + ", " + Variable + ", " + Variable + " " + Variable + ", " + Variable + ", " + Variable) and feed it to the Send Actor Message action.
Yea i just found that out lol. However, it seems that it won't work if my unit's movement is not done via triggers, since it'll override the rotation settings. =/
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!