- Reaction score
- 1,697
The Helldivers 2 community is playing favorites in the galactic war, but it's nothing to worry about.
It's hard to imagine that videogames can get better in 2024 than Helldivers 2. Arrowhead's unexpectedly gigantic shooter really is the whole co-op package—excellent shooting that marries simulation and simplicity, skyscraper-sized threats challenged by god-killing weapons, and a meta narrative that keeps us engaged without enforcing its will. It's a rare shooter that lets its clever systems do all the talking, only gently nudging the dominoes to fall in ways that produce moments of cinematic bravery, calamity, and the utmost buffoonery.
Helldivers 2 creates memories without even trying, but I bet many of us can agree that most of those memories were made fighting bugs.
There's no question about it: most players prefer Terminids over Automatons. Log in on any random day and you're likely to find double or more players in Terminid space. That's naturally the case when a major order calls for bug annihilation, but that majority persists even once those major orders are over. The community's yearn for cracked carapaces and yellow blood is insatiable.
Even right now, as a new offensive has begun against the Automatons, nearly half of the active player base is choosing bugs. Why is this preference so prevalent, and is it a problem? I don't think so, at least for now, but it's worth talking about why we're playing favorites, because it's more complicated than "bugs good, robots bad."
It's hard to imagine that videogames can get better in 2024 than Helldivers 2. Arrowhead's unexpectedly gigantic shooter really is the whole co-op package—excellent shooting that marries simulation and simplicity, skyscraper-sized threats challenged by god-killing weapons, and a meta narrative that keeps us engaged without enforcing its will. It's a rare shooter that lets its clever systems do all the talking, only gently nudging the dominoes to fall in ways that produce moments of cinematic bravery, calamity, and the utmost buffoonery.
Helldivers 2 creates memories without even trying, but I bet many of us can agree that most of those memories were made fighting bugs.
There's no question about it: most players prefer Terminids over Automatons. Log in on any random day and you're likely to find double or more players in Terminid space. That's naturally the case when a major order calls for bug annihilation, but that majority persists even once those major orders are over. The community's yearn for cracked carapaces and yellow blood is insatiable.
Even right now, as a new offensive has begun against the Automatons, nearly half of the active player base is choosing bugs. Why is this preference so prevalent, and is it a problem? I don't think so, at least for now, but it's worth talking about why we're playing favorites, because it's more complicated than "bugs good, robots bad."
Why do Helldivers 2 players like bugs more than robots?
The Helldivers 2 community is playing favorites in the galactic war, but it's nothing to worry about.
www.pcgamer.com