Working with Z-Axis

soulreaping

New Member
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17
Hi,
I want to make an ability that makes a unit jump in the air, but I have no trigger action that works with Z-axis.


How can I do that?

Thanks!
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
http://www.thehelper.net/forums/showpost.php?p=655791&postcount=4

Or? Just in the same position ? Without moving forward/backwards?

More or less like this:
Code:
Jump
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
    Actions
        Unit - Add Storm Crow Form to (Triggering unit)
        Unit - Remove Storm Crow Form from (Triggering unit)
        Animation - Change (Triggering unit) flying height to 700.00 at 500.00

Now you need to trigger it so he gets down after a while...
 
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