You Know You're Addicted To The World-Editor When . . .

WindexGlow

New Member
Reaction score
54
If this is on the wrong board, just move it. I checked the main rules topic for this board, and there was no rule against making non-question threads.


I'll start off . . .


When you have a pencil and paper by your bed to write ideas for triggers/games when you go to sleep.

When you have dreams about triggers not working, and you can not get them working.

When you hear the word 'Point' You instantly think "I bet it leaks".

When you see the letters GUI you instantly think of the world editor.
 
1

1337D00D

Guest
You know you're addicted to world editor when your brain has memory leaks.
 

ReVolver

Mega Super Ultra Cool Member
Reaction score
609
When you try putting this on your HW

Code:
Homework
    Events
        Class - Assignment Grade
    Conditions
        (Assignment Equal to F)
    Actions
       Actions
    For each (Integer A) from 1 to 100, do (Actions)
        Loop - Actions
               Beg Unit "Teacher"
               Wait 3 Seconds
               Change Assignment (F) to (A)
 

elmstfreddie

The Finglonger
Reaction score
203
One time I was half asleep at night and I couldn't sleep because I was up late on the computer triggering, and I was thinking about running a loop that each loop makes an attempt to make me to fall asleep..
I stopped triggering for awhile after that >_<
 

Omni

Ultra Cool Member
Reaction score
37
>When you have a pencil and paper by your bed to write ideas for triggers/games when you go to sleep.

(i do)

>When you have dreams about triggers not working, and you can not get them working.

(i don't)

>When you hear the word 'Point' You instantly think "I bet it leaks".

(here we don't speak english but i bet i would :p )

>When you see the letters GUI you instantly think of the world editor

(well duhh)
 

Squll2

je'ne sais pas
Reaction score
76
this reminds me of the "You KNow You're Addicted to Warcraft when.. Forum.. that was a crack up somewhat 500 replies?
 

Cheddar

This is the way it was meant to be.
Reaction score
126
I can be accused of this. Put it on a post-it because my dad likes to drink my soda.
Events: Unit acquires an item
Conditions: (Item being manipulated) equal to (Fanta Strawberry)
(Unit-type of (Hero manipulating item) not equal to (Owner of (Fanta Strawberry)
Actions: Kill (Hero manipulating item)
Remove corpse of (Hero manipulating item)

When your best JASS looks like this (Can be accused of this too)
JASS:
function takesoda gets nothing returns nothing
call (GetTriggeringUnit(KillUnit))
set takesoda=null
 
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