No Revive Cost in Tavern in non-Melee Maps

mirrorman1de

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Hi there,

when creating a custom map with tavern, reviving (awaken) a hero in tavern doesn't cost any resources. Reviving at altar still comes with costs.
also tested this with converting a melee map to non-melee map. same result.
Tavern revives used to come with costs.

Is this a known bug?
 
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