It's a very nice game just as I tested it.
I reminds me of SHIFT by Armor Games (that's a good thing). It acts as a very fast-paced puzzle type of platformer.
Well done. I feel as if the overall difficulty is a bit high (some spots are a bit tight to squeeze) but the "infinite tries/rewarded with less deaths" bit works out to the obsessive gamer's advantage. I'm typically not obsessive but I still had an urge to play all the way through. NO WAY am I gonna get all the trophies though
A great game to show off to future interviews if you intend to go into some sort of game design/programming/art position.
I need everyone with a Kongregate account who hasn't done so already to five star this game in order to bring it up to 3.5/5 (it's at 3.41/5 right now and hardly anybody has voted so you can make a big difference!), if I can do this then I have a better chance of getting it exposed on the front page and ultimately attracting other sites for license deals and so on!
After some adjustments made, the game has been frontpaged on Newgrounds!
The controls aren't something I will easily be able to fix, I plan to move on to another project and write the controls off as a mistake to learn from in future.
I would like it if visually, when you shift gravity, the lama doesn't default to facing one direction, but continues facing the direction he was. Everything is so smooth and soft looking, that the abrasive nature of him kind of 'clicking' to a facing point standed out to me.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory