I Tired it But It seems to crash quite a bit for me, But I understand its just a beta release, So cant wait for a finished product
Please report all crashes.
Yes sir. It is all true. When I Installed, it created a bunch of empty folders on my desktop without deleting 'em.
I'll try to fix it, even if I can't reproduce it
BUGS -
Project Managar completely fucked up.
Sometimes getting things like "This is not a valid extension" when I try to change the name of a file in the project manager, can't even deselect it without getting spammed with messages like that.
Sometimes when I add a new file it will be like "testgx" instead of "test.gx", when I rename it in project manager it's still fucked and I think this causes the syntax highlighter to go haywire.
Your function searcher or wtf it is sucks alot, I searched for "c_" and my comp was frozen for like 30 seconds.
Try stop using 150mb of ram for something as little as this.
Why the fuck is there a process called "java.exe" that moonlite starts that jumps up and hogs 50mb ram ever 3 seconds or so? It's like after 1 second, 30% CPU and after 2 seconds 50% and then at 3 back to 0% and then it starts all over again.
Not sure if it's a bug but it doesn't highlight natives.
Can you tell me exactly what you did to make the "File extension not valid" issue? Is it random? I can't reproduce :/
It's pretty normal for the project manager not to like files with no extensions I will rewrite my file naming code.
Well, of course the function list is slow when you search for c_. Like 30% of 14000+- objects starts with c_
It's not little, it does a lot. Trust me, the whole project is 200000 IL instructions.
It's a not bug. Natives will be redundant when Gex includes the Andromeda stdlib.
Yeah I know now but that it runs every 2-3 seconds is just stupid -.-
Well, it's the parser. It kinda has to run a lot Also, you can change the parsing interval in View -> Show Options Window -> Text Editor.
Why should I? It's Moonlite that makes it run so therefore it's Vestras that should do something about it.
This is indeed true, however it is Andromeda/Java that is taking so much memory.