I think you might be able to with fogstate typecasting. (I2U see the typecasting library by kingking) However, that is pretty slow and not really necessary. Instead, you should just use a unit indexing system because:
1) It will allow you to use arrays really easily to store unit data.
2) You can retrieve the corresponding unit through GetUnitById() [which is what you are trying to do]
GetHandleId() is good, but you usually end up having to use hashtables unless you subtract a high enough number to make it in the array range. (0x100000) That method is unreliable though.
Thanks again. I think I got the non-LUA UnitIndexer to work, but is using this over the LUA one a problem?
(The LUA variant required some other LUA stuff which failed installation)
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!