blooman
New Member
- Reaction score
- 16
ok for some reason my trigger sometimes skips a building and sometimes it doesnt
i only want it to hit up and right
and no i dont want to fix the horrible leaks
i only want it to hit up and right
and no i dont want to fix the horrible leaks
Trigger:
- Melee Initialization
- Events
- Unit - A unit Finishes construction
- Conditions
- (Unit-type of (Constructed structure)) Equal to (==) Bomb
- Actions
- Floating Text - Create floating text that reads 2 above (Constructed structure) with Z offset 0.00, using font size 15.00, color (50.00%, 100.00%, 100.00%), and 0.00% transparency
- Wait 1.00 seconds
- Floating Text - Destroy (Last created floating text)
- Floating Text - Create floating text that reads 1 above (Constructed structure) with Z offset 0.00, using font size 15.00, color (100.00%, 100.00%, 50.00%), and 0.00% transparency
- Wait 1.00 seconds
- Floating Text - Destroy (Last created floating text)
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 170.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 1.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 380.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 380.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 2.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 570.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 570.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 3.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 730.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 730.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 4.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 900.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 900.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 5.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 1080.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 1080.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 6.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 1250.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 1250.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) + 170.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point(((X of (Constructed structure)) - 170.00), (Y of (Constructed structure)))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 170.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) - 170.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 1.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 380.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 380.00))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 2.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 570.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 570.00))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 3.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 730.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 730.00))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 4.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 900.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 900.00))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 5.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 1080.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 1080.00))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Rpower[(Player number of (Owner of (Constructed structure)))] Greater than or equal to (>=) 6.00
- Then - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 1250.00))) with size (200.00, 200.00))) and do (Actions)
- Loop - Actions
- Unit - Kill (Picked unit)
- Unit - Kill (Constructed structure)
- Loop - Actions
- Unit Group - Pick every unit in (Units in (Region centered at (Point((X of (Constructed structure)), ((Y of (Constructed structure)) + 1250.00))) with size (200.00, 200.00))) and do (Actions)
- Else - Actions
- If - Conditions
- Loop - Actions
- Unit - Kill (Constructed structure)
- Events