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  1. Derek0

    Unit not rotating with mouse camera

    For some reason I got invited into the BETA 10 days before the release, and I went straight into the editor. I wanted to try my hand at a TPS even though I probably won't release it as there will be way to many of those. Now I opened wingdnosring Third Person Shooter System to learn a bit...
  2. Derek0

    Computer slows to a hault

    Ok, I need some help here. I can't play like this anymore. The problem: Whenever I'm playing a 3D game, my computer will run fine for some time, then slowly lose FPS until it becomes barely playable. At this time the CPU usage is at 100%, though there isn't a specific program taking up the...
  3. Derek0

    Make the towers attack the Heros first.

    I know this is a simple question but I can't seem to find the answer. How do I make towers attack Heros first, after other units? A lot of threads I've searched under say to change the Stats - Priority setting, but even after I've made the Hero's priority larger, the towers still go after the...
  4. Derek0

    Disabling abilities in a spellbook?

    Ok, here's one I can't seem to figure out. I used Andrewgosu's Tutorial to make a spellbook with 2 spells, Permanent Immolation (Neutral Hostile 2) and Permanent Invisibility. My goal is to make one of the abilities in the spellbook appear on the hero and then disappear 60 seconds later, every...
  5. Derek0

    Helping a Graphic-Intensive Website

    So, I have this website that allows the users to make a map based on placing images on ground, mask, or fringe layers. They select their "tiles" from a bunch of images, place them somewhere on a layer, and then repeat. All using JavaScript. The problem is, when the user tries to scroll...
  6. Derek0

    Globally Reduce Stock for an Item Being Sold

    It's rather hard to explain in the title, so here's a better explanation. I have a custom building that sells items. I have 2 instances of that building on my map, one for each force. I need a way to make it so when you buy an item from one of the shops, and the stock goes to 0 and it...
  7. Derek0

    Need someone to fix my leaks

    I'm sorry, but I've tried and tried, I've looked through 2 different leak tutorials, I've used the leak checker, I've looked over and over my triggers, but I'm lost. I got most of the leaks, but there are still enough leaks to cause moderate lag and also lock up the game for 5 minutes or so...
  8. Derek0

    Stop Towers from Aggroing Allies

    Sorry if this was posted before, I couldn't find anything that worked. Ok, so, I have a line of trees. A long line. At certain points in the line, there are towers. It looks something like this (where "*" are trees and "[]" are towers)...
  9. Derek0

    Memory Leaks and (All Players)

    I just finished fixing all of the memory leaks in my map, and I went to test it. I noticed one of my player loops to disable a skill wasn't working, so I went and looked. This is it: Set PlayerGroup = (All players) Player Group - Pick every player in PlayerGroup and do...
  10. Derek0

    Errors and Freezing on Exit for no apparent reason.

    Sorry if this was already posted, I don't have time to check. For no apparent reason, we get random errors during my gameplay of my map. These errors tell me the application had to close and gives me a file path for a file ending in .cpp (C++ file, if I'm not mistaken). The file path is...
  11. Derek0

    Default Shared Control Not Working?

    Ok, I'm having the weirdest problem I have had yet. It's probably just me missing some simple detail that I should know about but I don't, but I still can't figure it out. Correct me if I'm wrong, but in every other custom map I've seen, if a player is set to "User" in the editor and that...
  12. Derek0

    Make units move regardless of allied units around them

    Hello, this may be a very simple question that I just never needed to find the answer so I don't know it, but here goes. I'm making a castle siege map, where 4 players defend a castle against masses of units attacking. The goal is basically to survive for 30 minutes. You lose if the last 4...
  13. Derek0

    Legacy of the Green Dragon

    Another LotGD site, however, I've been told by my players that this one is one of the best out there. Come join a world terrorized by a dreaded Green Dragon! Do you have what it takes to defeat it? A great Text-Based, Browser-Based Online RPG with many features, including Online and Offline...
  14. Derek0

    Charged Items

    I know I've seen this somewhere before but I can't find it now. In my map, there's a charged item called a "Healing Potion". All heroes have a health potion in their inventory slot 1 with 3 charges. My problem is that when it's used, all 3 charges are used and the item dissapears, instead of...
  15. Derek0

    Gates dying when closed?

    Ok, i'm working on yet another version of helms deep, but this one is good. I wanted to find a good solution to the gates so I made these three triggers. One to open it, one to close it, and one to turn off the first two when it dies. The open trigger stores the gates health in a variable...
  16. Derek0

    Shades Leave a Corpse?

    Is there any way I can make shades and other non-corpse leaving units to leave a corpse? I have a trigger that takes 6 secconds while creating effects at that unit, but since a shade doesn't leave a corpse, it's gone and it only targets the center of the map. I cannot use a variable, becuase...
  17. Derek0

    Maul - AoE Provoking Attacks.

    I just started a maul, and I'm already stuck. I have one element already done, except for one problem. One of the towers (the best one, in fact) uses a really powerful form of Rain of Fire. The problem is, whenever I build it and it attacks, it provokes the creeps to attack all of my towers. I...
  18. Derek0

    Extracting Icons

    I was making a site for my map and, being too lazy to go through and take screenshots of each non-custom icon in my game, I was wondering if there was a way to get them out of the world editor, like export them into JPGs or TGA. If not, is there an online source I can get the icons from? Or at...
  19. Derek0

    Order after Polymorph

    I am having some trubble. I changed polymorph to work on heroes (yes I know I could've used hex). Now, I have a basic NPC AI on my map. The problem is, when I tell them to attack-move, and they get polymorphed, their attack-move order becomes viod and they just stand there while the others push...
  20. Derek0

    Game Interface/Constants remove value

    How do I remove the value (aka make it null, blank, nothing, etc.) of a certain field in the Game Interface and/or Constants windows? I was trying to remove the "our ally's town in under siege" sound in the Game Interface because none of the allies have any towns that aren't invulnerable...
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