Dameon
"All the power in the world resides in the eyes"
- Reaction score
- 127
I posted a topic about this last night but no one understood it, so here goes.
I have a basic revival trigger in my map and it works as it should work. However all the units in my map are seperated into types, 2 hero's for each type. Each type has it's own uniqu skill, AAE My elitist's gains 30% intrest on there income, my hellion's damage creeps in an area around them.
Now to get to the point, my mage classes uniqu skill is reincarnation, I used the orc reincarnation ability and created the ability for my mage class, the ability works fine, the hero dies then the ability revives him like it is supose to, but here is the problim, if the unit dies while the ability is in cooldown the normal revival trigger runs (as it should run). When the timer hits 0 it shows the text message saying the hero was revived, it pans the camara to the revival spot, but it doesn't revive the hero. So why is the ability interfering with the trigger?
I have a basic revival trigger in my map and it works as it should work. However all the units in my map are seperated into types, 2 hero's for each type. Each type has it's own uniqu skill, AAE My elitist's gains 30% intrest on there income, my hellion's damage creeps in an area around them.
Now to get to the point, my mage classes uniqu skill is reincarnation, I used the orc reincarnation ability and created the ability for my mage class, the ability works fine, the hero dies then the ability revives him like it is supose to, but here is the problim, if the unit dies while the ability is in cooldown the normal revival trigger runs (as it should run). When the timer hits 0 it shows the text message saying the hero was revived, it pans the camara to the revival spot, but it doesn't revive the hero. So why is the ability interfering with the trigger?