N
Nothingface
Guest
Hello everyone, I started a project on a multiplayer game based on a WW2 setting.
So far I have 4 heros/Classes selected to be in use for people to select. I need some help coming up with WW2esq abilities for them.
These are:
1. Infantry- The person who is the meat of the army, nothing very special about him. He does the job assigned within his means.
Abilities I have so far for this Hero:
2. Medic - The person who heals and supports the other classes. Vital for the survival of units and to keep in good condition.
Abilities I have so far for this Hero:
3. Engineer - The person who has to do with creating defensive structures for the squad. Also, the person who can repair and do the most damage to vehicles. He is also equipped with a radio to call in support with.
Abilities I have so far for this Hero:
4. Sniper - The designated marksman of the squad. 1 hit kills and longest sight range of any unit in the squad. Can do well alone, but if swarmed by enemies needs backup quick.
Abilities I have so far for this Hero:
So, any help would be greatly appreciated. I was also thinking of another Class/Hero to add but have been drawing blanks. If you have any ideas for such a class, just lemme know. Thanks for reading.
So far I have 4 heros/Classes selected to be in use for people to select. I need some help coming up with WW2esq abilities for them.
These are:
1. Infantry- The person who is the meat of the army, nothing very special about him. He does the job assigned within his means.
Abilities I have so far for this Hero:
1. Bond Of Brothers. Based off Spirit link. Shares damage between units.
2. Critical aim - Critical strike.
3. Blank
4. Blank
5. Ultimate - Blank
2. Critical aim - Critical strike.
3. Blank
4. Blank
5. Ultimate - Blank
2. Medic - The person who heals and supports the other classes. Vital for the survival of units and to keep in good condition.
Abilities I have so far for this Hero:
1. Heal - A common heal ability that heals the unit over time.
2. Revive - Revives one fallen solider from death.
3. Morphine - Heals for a minor amount and removes most negative buffs.
4. Blank
5. Ultimate - Blank
2. Revive - Revives one fallen solider from death.
3. Morphine - Heals for a minor amount and removes most negative buffs.
4. Blank
5. Ultimate - Blank
3. Engineer - The person who has to do with creating defensive structures for the squad. Also, the person who can repair and do the most damage to vehicles. He is also equipped with a radio to call in support with.
Abilities I have so far for this Hero:
1. Barricade - Creates a defensive barricade that can block that path of oncoming soilders.
2. Anti-Infantry Mine - Mine laid that kills any units with the AOE.
3. Ground Support - Brings in 3 NPC units that kill anything in targeted area for a set amount of time.
4. Blank
5. Ultimate - Steal vehicle -I was thinking of using the charm spell that can only be used on a vehicle as if the engineer was Stealing the vehicle. Any ideas on how to go about that ability?
2. Anti-Infantry Mine - Mine laid that kills any units with the AOE.
3. Ground Support - Brings in 3 NPC units that kill anything in targeted area for a set amount of time.
4. Blank
5. Ultimate - Steal vehicle -I was thinking of using the charm spell that can only be used on a vehicle as if the engineer was Stealing the vehicle. Any ideas on how to go about that ability?
4. Sniper - The designated marksman of the squad. 1 hit kills and longest sight range of any unit in the squad. Can do well alone, but if swarmed by enemies needs backup quick.
Abilities I have so far for this Hero:
1.Critical Aim - Critical Strike, plain and simple
2. Blank
3. Blank
4. Blank
5. Ultimate - Call in airstrike.
2. Blank
3. Blank
4. Blank
5. Ultimate - Call in airstrike.
So, any help would be greatly appreciated. I was also thinking of another Class/Hero to add but have been drawing blanks. If you have any ideas for such a class, just lemme know. Thanks for reading.