Code:
Hidden Potential
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Killing unit)) Equal to Royal Knight
(Level of Hidden Potential for (Killing unit)) Greater than 0
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Hidden Potential for (Killing unit)) Equal to 1
Then - Actions
Hero - Modify Strength of (Killing unit): Add (Integer(0.03))
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Hidden Potential for (Killing unit)) Equal to 2
Then - Actions
Hero - Modify Strength of (Killing unit): Add (Integer(0.05))
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Hidden Potential for (Killing unit)) Equal to 3
Then - Actions
Hero - Modify Strength of (Killing unit): Add (Integer(0.07))
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Hidden Potential for (Killing unit)) Equal to 4
Then - Actions
Hero - Modify Strength of (Killing unit): Add (Integer(0.09))
Else - Actions
Hero - Modify Strength of (Killing unit): Add (Integer(0.11))
What is wrong with this trigger? This trigger doesnt add any strength to my hero even after 10 kills at level 5.