Adding/Removing Building List through Triggers

Sil3nt

SUP?
Reaction score
134
I did a search on this and only found 1 thread which didn't really help. Basically I'm looking for something similar to Legion TD MEGA.

The map randomizes the worker's building list (note that there are no faded icons, just the towers you are able to build) and allows you to 'reroll' them, which randomizes them again. The only way I would know how to do this is make a worker for every single possible combination but obviously that's not very practical if you plan on having dozens of buildings.

Any ideas?
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
You need to hold down shift in the object editor to overcome the editors limits.
This way you can put far more buildings into the list then the standard 11.

No you can use triggers to enable and disable the buildings for certain players.
If you deactivate the possibility to train a certain unit-type (or building) its icon will completely vanish from the list.
 
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