Minigame Alien Shooter

Discussion in 'Members' Projects' started by vypur85, Dec 16, 2013.

  1. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    > me that the aliens in the back will die
    Eventually. Not immediately.
    Aliens generally have 20 to 30 seconds expiration timer depending on location.
    It'd be odd if the initial region gets the spawns while the further region doesn't get any.
    It's totally exploitable (intentionally or not).

    >once some limit is reached...
    Oh well. That's why I mentioned that my map wasn't perfect.
    It can't be after all.
    Using the food limit isn't best solution after all imo.

    Maybe some other suggestions?
    Then again, it's been a long time since I updated the map. :p
     
  2. jonas

    jonas Well-Known Member

    Ratings:
    +42 / 4 / -0
    I guess you are right, you would need something smarter.

    >Maybe some other suggestions?
    No but a question: what was the problem with the original targeting system? It was by order, wasn't it?
     
  3. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    > what was the problem with the original targeting system?
    It was by order. I didn't create any separate targeting system in the map.
    The problem with the jerky creep movement was purely Blizzard limitation issue.
    WC was never made to have mass units, unlike SC.
     
  4. jonas

    jonas Well-Known Member

    Ratings:
    +42 / 4 / -0
    What were the flaws that made you replace it?
     
  5. vypur85

    vypur85 Hibernate

    Ratings:
    +797 / 0 / -0
    Uh. Think I lost you in the previous post.
    You mean the shooting system?
    It was made to use left click on purpose. To simulate the original 'Alien Shooter' game.
    Also, it's just fun to try something different... Hah.
     

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