denmax
You can change this now in User CP.
- Reaction score
- 155
BETA v1.2 is now available!
BUMP
BUMP
What do you mean BUMP? and you made one version in less than a game? Dam, you probable spen the whole day making map... o well i test it now...
Hero
Proper Name
Model (if you are looking something imported, look for it or I'll not accept your hero)
Attributes
• Starting points
• Movement speed
• Attack speed
• Damage
• etc..
• Stats
• Strength
• Agility
• Intelligence
• Stats Add
• Last Level Points (?) PS: 35 levels
• Strength
• Agility
• Intelligence
Abilities
• 1st Ability - >
• 2nd Ability - > 5 levels
• 3rd Ability - >
• 4th Ability (Ultimate) - 3 levels
ok i played it single player....but it was too hard for level 1 to survive, since there are too many creeps
oh ok....the bad thing is i cant play lan
I have loads of challenging skills to make, but no relations into a hero... probably I'll edit Terminator's grim reaper?
Ability 1 : Scythe Reap
Cut down an enemy and units around it. Deals 200/250/300/350/400 damage for the targeted unit and 50% of it to nearby units. Reaped unit will take 5% mana burn every 5/4.5/4/3.5/3 seconds while having a slowing buff that'll last 10/11/12/13/14 seconds. Slow = 5/7.5/10/12.5/15%.
(yeah, a death scythe should do these effects... maybe...)
Ability 2 : Cut Corpse
Attack a corpse to split it into more corpse. Corpse splat into = 2/2/3/3/4. Cooldown decreases each level.
Ability 3 : Reap Reversion
Causes all 5 last killed targets of the Grim Reaper (un-raisable corpses not count) to be animated, but unselectable and invulnerable, for 8/10/12/14/16 seconds. Stack with Cut Corpse (a corpse that was splat count as one)
Ultimate Ability : Death Sentence (I'll use this in my map so pls give credits for this one. I'm giving this to you since my map sucks? maybe...)
Give an unit a generic death timer for 45/40/35 seconds. If the timer expires, the unit will be dead. This timer can be restarted by killing an unit. Buff lasts for 120/140/160 seconds.
(you can change all of them for balancing. Sounds easy or challenging enough? lol...)