Attack speed in numbers and precentage

LmmcDarkY

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I've noticed that there is two type of attack speed. For example there is item which increases attack speed by 50 and item which increases it by 20%

I would like to know what is diffrence between thoose values.
 

Avaleirra

Is back. Probably.
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The percentage increases attack speed by a percentage (duh, lol)

so..... 100 + 20% = 120

The value increases it by a flat out value

so..... 100 + 50 = 150
 

Avaleirra

Is back. Probably.
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Ya
90 + 10% = 99
90 + 10 = 100

what do you mean by the thing at the bottom of the post?
 

LmmcDarkY

New Member
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I just want to know what those numbers mean as attack speed if it's 50 then it is 0.5 seconds or what ?
 

Nenad

~Choco Coronet~ Omnomnom
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I believe it to be like this (regarding the complete lack of other options):

We have a hero with base attack cooldown (speed that is) of 2.

That means 1 attack per 2 seconds.

Now, applying a 50% modifier to this would yield: 2*0.5=1.

That means 1 attack per second.

Now, applying a 50 modifier (flat rate) to this would yield: 2-0.5=1.5

That means 0.75 attacks per second.

Flat rate is useful the lower the Base attack speed of the hero is, following the diminishing returns of the AS%. If you have a hero with 1 base attack speed you will gain the same with 50 flat rate or 50% as. I have no idea how it would work for more than that, if it would be 0 at some point.

AS% works better with slower attacking heroes. Max attack speed is 400% meaning 4x the normal attack speed.

I don't have any other explanation, as flat rate is not used in WC3 as often. I assume it would be like this ^^
 

Nenad

~Choco Coronet~ Omnomnom
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Ack! My previous comment is no good >.< (as far as attack speed % goes)

50% attack speed doesn't work like that (scales differently)

I believe flat rate works the same, but AS would work like this:

1 second base cooldown. +50% attack speed = 1+1/2 attacks per second.
1 second base cooldown. +100% attack speed = 2 attacks per second or 0.5! I was wrong >.<

400% attack speed on a 1 second base would be = 4 attacks per second or 0.25 base cooldown. I think the flat rate is still as i explained it before, since i see no other logical solution ^^
 
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