"Battle of Northrend"

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PiCkstix

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Thanks, I will fix that. What do you think of the heroes so far?

OTHER: DOES ANYBODY KNOW WHAT PROGRAM I CAN USE / WHAT I CAN DO TO REDUCE LAG BY A LARGE AMOUNT? My PC doesn't lag, but people have complained about it...

If you can find me a good program or a way to reduce lag, I will be greatful.

I have used these which apparently reduce lag:
-Vexorian's Map Opti.
-JASS enhanced triggers with JASS programs (Anti-BJ)

What else can I use?
 

MagnaGuard

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So far the heros are great. I tried the Dragon hero and I am making a dragon spell pack and some good models for that hero is blood elf leutenant or the clan blademaster.
 

T3rm1nat0r

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Thank you, now i can play the DEMO. how much more untill you finished the map?? cant wait... YaY!
 

PiCkstix

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End of Exams + 14 days = 5 weeks' time...

Need to fix bugs and terrain...

And add lots of more heroes still...
 

T3rm1nat0r

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Thanx PiCkstix! I have completed hero 2 yet:

First Hero:

Hero 1:

Troll
Troll Fighter


Hero Stats: Strength 17
Agility: 22 (Main Stat)
Intelligence: 14

Spells:​

Ability 1 (Slot 1):
Crush Wave – A wave that deals damage and stuns to an enemy unit.
Level 1: Deals 85 damage and stuns for .95 seconds.
Level 2: Deals 165 damage and stuns for 1.65 seconds.
Level 3: Deals 235 damage and stuns for 2.25 seconds.
Level 4: Deals 315 damage and stuns for 3.5 seconds.


Ability 2 (Slot 2):
Frenzy – Make the Warlord add speed increase and increase agility.
Level 1: Adds 15% speed increase and plus 3.1 agility points.
Level 2: Adds 25% speed increase and plus 5.8 agility points.
Level 3: Adds 40% speed increase and plus 6.6 agility points.
Level 4: Adds 65% speed increase and plus 8.9 agility points.


Ability 3 (Slot 3):
Howl – Adds damage to near allied units for 18 seconds.
Level 1: Adds 15 damage.
Level 2: Adds 25 damage.
Level 3: Adds 30 damage.
Level 4: Adds 45 damage.


Ultimate (Slot 4):
Full Form – Make the Warlord become to its full form, which increases damage and increase all stats and extra points for agility for 30 seconds.
Level 1: add 20 damage and 3 to all stats and an extra 2 to agility.
Level 2: add 35 damage and 4 to all stats and an extra 3 to agility.
Level 3: add 50 damage and 4 to all stats and an extra 3 to agility.
Level 4: add 65 damage and 5 to all stats and an extra 4 to agility.

EDIT: Seconds HERO!!

Second Hero:

Hero 2:

Half-Wolf
Shape Shifter

Hero Stats: Strength 22 (Main Stat)
Agility: 17
Intelligence: 14

Spells:


Ability 1 (Slot 1):
Scratch – Scratches enemy units that make them bleed and deals damage over 15 seconds.
Level 1: Deals 6 damage over 15 seconds.
Level 2: Deals 11 damage over 15 seconds.
Level 3: Deals 16 damage over 15 seconds.
Level 4: Deals 22 damage over 15 seconds.


Ability 2 (Slot 2):
Upgrade Paws – Make the paws of the Half-Wolf stronger and longer which then increase damage and attack speed for 10 seconds.
Level 1: Increase 15 damage and 9% attack speed for 10 seconds.
Level 2: Increase 25 damage and 15% attack speed for 10 seconds.
Level 3: Increase 35 damage and 20% attack speed for 10 seconds.
Level 4: Increase 50 damage and 30% attack speed for 10 seconds.


Ability 3 (Slot 3):
Bash – A chance to stun and do extra damage to a enemy unit.
Level 1: 11% Chance to stun and 11% chance to do extra damage.
Level 2: 26% Chance to stun and 26% chance to do extra damage.
Level 3: 28% Chance to stun and 38% chance to do extra damage.
Level 4: 65% Chance to stun and 65% chance to do extra damage.


Ultimate (Slot 4):
Werewolf – Turns the Half-Wolf into a true werewolf, which increases damage, attack speed and move speed.
Level 1: Increase 20 damage and 11% attack speed and 11% move speed.
Level 2: Increase 35 damage and 16% attack speed and 16% move speed.
Level 3: Increase 55 damage and 21% attack speed and 21% move speed.
Level 4: Increase 70 damage and 30% attack speed and 30% move speed.
 
D

divine_cr0ss

Guest
Congrats for the beta release, PiCk!

Testing it...
----------------------------------------------------------------------------------------------------------------------------------------
@Flare
a) There're 10 heroes in the demo.
b) Wait for PiCk to answer.

Tested it...
I'm playing it with The Ancient Spirit.
What's with the all aura ability? it is intelligence after all...? You should give it more active ability... And morely I think It's best to make it a support one...
And Yitsu's tooltip said that it gives 40 damage and 2 armour, but it's only giving 40 damage.. Where's the armor?
And also Yitsu's ability that stuns for 3.75 seconds doesn't give information about the mana cost and cooldown of the ability. Maybe you should put the ability it the First Line...
Maybe you put the ability like this
Damage +40
Yitsu's Stun

Then make it
Yitsu's Stun
Damage +40

And I think Ancient Spirit's Spirit ability will be imba for late game because the spirits have no duration. Why don't you give the created units with Expiration Timer?

***Edit***
Forgot one thing.. Tower 1 in mid-line is too near.. In each waves the tower already attacking?
 
D

divine_cr0ss

Guest
@PiCk
I already post some things in your map...
Overall... Love the map...
 

PiCkstix

New Member
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Lol, that is fixed now... But thanks for checking!

I have left this map on hold for a while. Will get back to it!
 

R@i_no_Wyrm

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Okay, I've tried and this is my report :
Good heroes, but I think the ultimate should be made more killing... like the dragonite's three dragons... it can't even kill a creep..

And maybe this is a bug in the card master's shufle : if you use it near a cliff or an obstacle, it won't work. He just keeping jumps at the same place. he can't escape.

And the shops... maybe the invulnerable trigger went wrong... After breaking in a base I find out that the troll's base are wrong... If you clean up the base, the ice altar keeps invulnerable and the shops and the fountain lost their invulnerable. lol i can kill the shops in one hit

The -sc mode ; trolls upper creeps don't spawn more creeps. They get pushed back in an instant

The naga's tower don't destroyed after hp reached zero... still there, but can't attack and unselectable. Suggest you to make it out from a tidal guardian.

Heroes tooltip don't give any clue what skill it is after learned. Maybe put more tooltips?

Probably you should give more sound effects. The units attacks w/o any sound. And the theme song... maybe you should play a random music to keep the game interesting, got bored by the theme.

And the center tower...? two in such nearby range? A hero at lv 10 can't hold on more than 5 seconds! But this is just an opinion...

More doodads on bases please. Only ices won't make it good-looking.

And you need to give move speed raising items too. lol good luck. it's a good map with good heroes...
And one last thing. Better make revive features if you got sick of waiting your hero comes back to life!

But I love the gameplay... oh and you need to give tips on credits or after x game time... But it don't even lag like my river wars and dota. oh i love this feature (Is this a feature?)

Good luck updating it Pick! Err... wait... did I downloaded the wrong version... yah you can check after...:D
 
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