Gaming Blizzard's canceled survival game had been in development for over 6 years, was highly praised by employees

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"Many" of the survival game's devs have now been laid off with no shipped game for their resumes, and very little public information about the project.

Blizzard's unnamed survival game had already been in development for over four years when it was announced in early 2022. Its team doubled in size that year with plans to grow even more in 2023. Now, after over six years of total development time and positive responses to the project from current and former Blizzard employees, the game has been canceled by Microsoft and its developers are out of jobs.

"I've been let go from Blizzard, along with many many others on the Survival team," wrote Matt London, the game's former associate narrative director, on X today.

Other Blizzard survival game developers who announced their departures include senior concept artist Marby Kwong, designer Ates Bayrak, senior software engineer Renato Iwashima, gameplay programmer Michael Dale, character technical artist Matheus Lima, VFX artist Rachel Quitevis, and producer Megan Embree, who had worked at Blizzard for 13 years.

The survival game's director, Craig Amai, was also laid off, and says he's now focused on helping the rest of the former survival game team land on their feet. "If you're looking for talent, the crew coming out of the Unannounced Survival Game are abnormally high quality—I cannot recommend them enough," Amai wrote in a post on LinkedIn.

 
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