Blood Trace

Bladezor

You can change this now in User CP.
Reaction score
0
Can i make blood trace that disappears after lying 5sec, one after another.

Trigger:
  • Spawn Blood
    • Events
      • Time - Every 1.00 seconds of game time
    • Conditions
    • Actions
      • Set AnimalGroup = (Units of type Deer)
      • Unit Group - Pick every unit in AnimalGroup and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Life of (Picked unit)) Less than or equal to 25.00
            • Then - Actions
              • Unit - Create 1 Blood Trace for Neutral Passive at (Position of (Picked unit)) facing Default building facing degrees
            • Else - Actions
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
Reaction score
612
Maybe give the Blood Trace dummies one of the Spawned Effects models? Most of those are blood.
 
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