O.A
Quantum physics rules
- Reaction score
- 29
Here's an example of what i mean:
Will the 2 first Temp points leak if i don't remove them before assigning a new point to the variable, just like they would if there were no variable at all?
Trigger:
- Then - Actions
- Set Point_TempNonDelay = ((Target point of ability being cast) offset by ((Random real number between -150.00 and 150.00), (Random real number between -150.00 and 150.00)))
- Unit - Move (Picked unit) instantly to Point_TempNonDelay
- Unit - Cause (Casting unit) to damage (Picked unit), dealing (150.00 x (Real((Level of Force Allocation Lwarrior for (Casting unit))))) damage of attack type Spells and damage type Normal
- Unit - Pause (Picked unit)
- Set Point_TempNonDelay = (Target point of ability being cast)
- Special Effect - Create a special effect at Point_TempNonDelay using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
- Special Effect - Destroy (Last created special effect)
- Set Point_TempNonDelay = (Position of (Picked unit))
- Special Effect - Create a special effect at Point_TempNonDelay using Abilities\Spells\NightElf\Blink\BlinkTarget.mdl
- Special Effect - Destroy (Last created special effect)
- Unit - Create 1 General Dummy for (Owner of (Casting unit)) at Point_TempNonDelay facing Default building facing degrees
- Unit - Add a 3.00 second Generic expiration timer to (Last created unit)
- Unit - Add Void Bolt dummy to (Last created unit)
- Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Picked unit)
- Custom script: call RemoveLocation (udg_Point_TempNonDelay)
Will the 2 first Temp points leak if i don't remove them before assigning a new point to the variable, just like they would if there were no variable at all?