Channel [Spell]

Ulla_t

Member
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1
Hey guys.
I have been working on a single-target spell witch is supposed to do around double damage from the Heroes basic damage + stats ofcause. I dont want to use spells as Stormbolt as the spell, but want's to use channel this time, i have just never fingured out how that spell worked... Would someone please help me telling how to use this spell as a single-target firering spell?
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
channel does nothing, all the damamge from it is triggered.
 

BloodySkullz

Active Member
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10
In the Object Editor field, set:
Art Duration = 0.00
Base Orderid = <any targeting spell>, preferably "chainlightning"
Disable Other Abilities = false
Follow Through Time = 0.00
Options = Visible
Target Type = Unit Target

Also, check this out.
 

thorhunter

You can change this now in User CP.
Reaction score
32
As for your double damage issue, it's not that easy since there's no function that detects unit damage. You need to store all heroes's initial damage in integer array and their primary attribute (preferably string there). Then, you'll need to store all items that contribute to damage aswell as damage bonus auras. Then you can pretty effectively calculate their damage, though it still does not take into account damage dice or any damage upgrades. I heard there are some systems dealing with that but never tried that myself.
 
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