Completely disabling control for a player.

Genyuumaru

New Member
Reaction score
15
What I want to do is to completely disable any type of unit control for a player.

For example I am player 1. Via triggers I create a bunch of units for player 1. I should be able to select the units and see their stats, but I should not be able to give orders.

It's like ALL my units are neutral to me.

I should still have the ability to look over the map and CHAT.

+rep guaranteed for a good answer.
 

XeNiM666

I lurk for pizza
Reaction score
138
give them the Classification - Ward

you can order them with triggers but not in=game
 

Nerfpl

New Member
Reaction score
53
untested idea:
pick all his units, change them to neutral something
than after another event change stored units back to player's 1
 

Genyuumaru

New Member
Reaction score
15
This is very strange. I guess I don't need this anymore.

It seems that if the map uses 12 players, then you can't use the 2 observer slots (referees) for some reason.

I thought those 2 slots are for players 13 and 14 - the referees o_O That is indeed very strange that they don't show up when 12 players are pressent...
 
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