Think 9 water dungeons where you have to pick which way to go based off where the sun is (each has its own sun). The suns direction changes per region and changes direction in each region at the end of the day. This is to represent the open ocean and the need to use a sun stone. Lets call the main regions region A#s Region #1 spawns sun, sun order command move to region #3 the next day the sun is created in region #2 move to region #4 and this is happening in all the other regions but at different integers. If player goes the direction of the sun and hits the region then he is moved instantly to the next of the 9 (A#s) main regions if wrong back 1. I was able to achieve this mainly by enabling triggers and disabling triggers but after completing the bottom 2 main regions the game became unplayable. What should I do to solve these issues even a link could help as this is an extremely small portion to the game I also wonder if it is 2 much for wc?