"Conter Hex" and "Spellreflektor Skin"

Zorve

New Member
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0
Hi,

I have an idea to creat a "Conter Hex"-spell like this:

|| Hero/Units X cast a spell (lets say fireball) at Y Hero.
The Y Hero have just learnd his/her "Conter Hex" ability.
That will result in that Hero/Unit X have a Z% chance to get hexed for A seconds. ||

and other thing i have in my head right now i a "Spellreflektor Skin":

|| Hero/Units X cast a spell (lets say fireball) at Y Hero.
The Y Hero have just learnd his/her "Spellreflektor Skin" ability. That will result in that Hero/Unit´s spell will not affect Y hero. Hero/Units X spell will bounce back and affect them instead. This will occur every Z second. ||


Thanks for reading! ^^
//Zorve
 

joaoac

Active Member
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11
Ok dude, so you had an Idea.
And now?

Are you trying to say that you NEED somebody to develop a trigger for your Idea?

And Counter is Counter, not Conter.
:)
 

Zorve

New Member
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Well yes, i have made some trys but i have not thr right "skills" to develop it from start. so, if you/someone can give me a hand that would be most plesed. :)
 

Sajberhippie

New Member
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30
Well yes, i have made some trys but i have not thr right "skills" to develop it from start. so, if you/someone can give me a hand that would be most plesed. :)

Try again a few times, and post what you think is the closest you've come so to speak.
 

Zorve

New Member
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0
Code:
Counter Hex
    Events
        Unit - A unit Is attacked
    Conditions
        (Learned Hero Skill) Equal to Counter Hex 
    Actions
        Set CasterHP_CounterHex = (Life of (Triggering unit))
        Set CasterEnemy_CounterHex = (Attacking unit)
        Unit - Create 1 Dummy Unit for (Triggering player) at (Position of (Triggering unit)) facing Default building facing degrees
        Unit - Order DummyUnit to Orc Shadow Hunter - Hex CasterEnemy_CounterHex
        Wait 1.00 seconds
        Unit - Set life of (Triggering unit) to CasterHP_CounterHex

I have made some trigger but i have deleted them, and this was the only thing that i can remember that i did ... and i now this is not good (at all infact), but it is what i have made so far.

As you may see i have not even tryed to make an x% to hex teh enemy. *hoping for some help*
 

Ivach

New Member
Reaction score
18
Your condition is wrong. Try this:

Level of Counter Hex for Attacked Unit greater than or equal to 1.
 
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