All he wants is for the illusion's level to change to that of the hero.
No extra abilities or anything.
It's so that people can't just scroll over the illusions and see they're level 4 vs the level 5 actual hero and easily target the real one.
Event
A hero gains a level
Conditions
---
Actions
set "group" = units of unit type "leveling hero"
pick every unit in "group"
If Picked Unit is an Illusion is Equal to True
-create a special effect on picked unit using "(path to level-up special effect)"
-Set level of picked unit to level of leveling hero
Custom Script: call DestroyGroup (udg_group)
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.