trigger_newb
Active Member
- Reaction score
- 3
Hi guys, I would be really appreciate if anyone could make this custom unit for me. The biggest reason for this request is because - I don't have the skills to make it and don't have the time to learn it either. I'm a really newbie when it comes to games. I just want to have the joy of raping AI's with a flying manta like creature that pews banelings.
I want this unit to be based on a brood lord model, but instead of throwing broodlings it throws banelings at its targets. I want Banel Lord to be able to hold a maximum of 1 unit at a one time. Note that leveling up a passive skill can exceed this cap - I’ll talk about more about this below.
Name: Banel Lord
Basic Stats:
Base Hit Points: 250
Base Shield Points: 100
Base Energy Points: 40
Base Damage: 40
Base Move Speed: 2.5
Base Armor: 4
Base Attack Speed: 1.7
Base Attack Range: 10
Sight Radius: 17
Base Hp Regen: 0.3 health per second
Base Energy Regen: 0.0
Base Shield Regen: 0.3 shield per second
**Custom Attribute Stats** - Look below for more info
Starts out at Base*
Str = 25* + 3.2 Per Level
Agi= 20* + 2.5 Per Level
Int = 15* + 1.5 Per Level
Please note that, the Banel Lord does not receive bonuses from any zerg upgrades and the same thing goes for a baneling produced by a banel lord.
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It would be great if you could make it a leveling up hero type unit (goes up to level 15) with 7 attributes: 4 custom 3 presets– I’m not worried about experience points so whatever you like is fine, just please make sure you make a cheat code that gives it auto level 15.
Customs:
‘Str’ – 1 point of str gives
- + 0.05 health regen per sec
- + 5 max hit points
- + 0.167 damage (1/6** so every 6 str is one damage)
‘Agi’ – 1 point of agi gives
- + 0.03 shield regen per sec
- + 3 max shield points
- + 1% attack speed
- + 0.1 armor
‘Int’ – 1 point of int gives
- + 0.08 energy regen per sec
- + 4 max energy points
‘Hero Unit’
- immune to all spells
Presets:
Armored, Biological, Massive
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At the moment I want it to just have one passive skill.
Skill 1 Name: Baneling Mastery
Type: Passive
Mana Cost: None
Pre-Requisites: None
Level – Able at: 1, 4, 9, 15
This skill is what I was talking about earlier – it enables Banel Lord to hold a maximum of 4 banelings total at level 4. Effects of the passive skill are at
Level 1 ~ 4
- + 3/6/9/12 base damage
- + 0.5/1.0/1.5/2.0 base armor
- + 0.25/0.5/0.75/1.00 base move speed
- - 0.15/0.25/0.35/0.45 base attack speed (so increases attack speed drastically)
- + 0/1/2/3 to total maximum banelings allowed to hold (so 1 at level 1, 2 at level 2, 3 at level 3, and 4 at level 4)
I know its rigged so please don’t comment on that.
If you have any special effects that you wanna add to it, like glows or attachments go ahead.
It would be great if you could add this unit to any 10-person blizzard melee map or just teach me how to import it. – Understand that I’m not trying to hack maps, I just wanna play against bots and own them.
Thank you in advance, if there are any spelling errors or suggestions you would like to give please reply.
I want this unit to be based on a brood lord model, but instead of throwing broodlings it throws banelings at its targets. I want Banel Lord to be able to hold a maximum of 1 unit at a one time. Note that leveling up a passive skill can exceed this cap - I’ll talk about more about this below.
Name: Banel Lord
Basic Stats:
Base Hit Points: 250
Base Shield Points: 100
Base Energy Points: 40
Base Damage: 40
Base Move Speed: 2.5
Base Armor: 4
Base Attack Speed: 1.7
Base Attack Range: 10
Sight Radius: 17
Base Hp Regen: 0.3 health per second
Base Energy Regen: 0.0
Base Shield Regen: 0.3 shield per second
**Custom Attribute Stats** - Look below for more info
Starts out at Base*
Str = 25* + 3.2 Per Level
Agi= 20* + 2.5 Per Level
Int = 15* + 1.5 Per Level
Please note that, the Banel Lord does not receive bonuses from any zerg upgrades and the same thing goes for a baneling produced by a banel lord.
_________________________________________________________________
It would be great if you could make it a leveling up hero type unit (goes up to level 15) with 7 attributes: 4 custom 3 presets– I’m not worried about experience points so whatever you like is fine, just please make sure you make a cheat code that gives it auto level 15.
Customs:
‘Str’ – 1 point of str gives
- + 0.05 health regen per sec
- + 5 max hit points
- + 0.167 damage (1/6** so every 6 str is one damage)
‘Agi’ – 1 point of agi gives
- + 0.03 shield regen per sec
- + 3 max shield points
- + 1% attack speed
- + 0.1 armor
‘Int’ – 1 point of int gives
- + 0.08 energy regen per sec
- + 4 max energy points
‘Hero Unit’
- immune to all spells
Presets:
Armored, Biological, Massive
_________________________________________________________________
At the moment I want it to just have one passive skill.
Skill 1 Name: Baneling Mastery
Type: Passive
Mana Cost: None
Pre-Requisites: None
Level – Able at: 1, 4, 9, 15
This skill is what I was talking about earlier – it enables Banel Lord to hold a maximum of 4 banelings total at level 4. Effects of the passive skill are at
Level 1 ~ 4
- + 3/6/9/12 base damage
- + 0.5/1.0/1.5/2.0 base armor
- + 0.25/0.5/0.75/1.00 base move speed
- - 0.15/0.25/0.35/0.45 base attack speed (so increases attack speed drastically)
- + 0/1/2/3 to total maximum banelings allowed to hold (so 1 at level 1, 2 at level 2, 3 at level 3, and 4 at level 4)
- - Baneling Stats (copy a normal baneling’s stats except for new stats stated)
o 15/20/25/30 max health
o 5/10/15/20 explode damage against all armors/15/20/25/30 explode damage against buildings
o 2.0/2.5/3.0/3.5 move speed
I know its rigged so please don’t comment on that.
If you have any special effects that you wanna add to it, like glows or attachments go ahead.
It would be great if you could add this unit to any 10-person blizzard melee map or just teach me how to import it. – Understand that I’m not trying to hack maps, I just wanna play against bots and own them.
Thank you in advance, if there are any spelling errors or suggestions you would like to give please reply.