I've always wondered what is the purpose of those weird Debug triggers in every Blizzard campaign map.
The average Warcraft player will not know about them and will never use them. Even if he knows about them, he can't use them because they are disabled.
Which makes me think that they are made for the developers. But why on earth would the developers need such functions, since bugs never occur in their maps (at least I've never heard of such). And if these triggers were useful only in the process of creating the map, why didn't they delete them before the final release of Warcraft?
They take negligible space and are not a problem at all, but I've always thought that Blizzard did every single thing with a purpose and I'm just curious.
The average Warcraft player will not know about them and will never use them. Even if he knows about them, he can't use them because they are disabled.
Which makes me think that they are made for the developers. But why on earth would the developers need such functions, since bugs never occur in their maps (at least I've never heard of such). And if these triggers were useful only in the process of creating the map, why didn't they delete them before the final release of Warcraft?
They take negligible space and are not a problem at all, but I've always thought that Blizzard did every single thing with a purpose and I'm just curious.