Jeg have this trigger so one loses when this "main building" dies..
I'v bin testing it.. it works - You get the message defeat when you lose dont have anymore of the main building, but when I'v played with more players, some of them just die, early in the game WITH their main building intact.... Anyone know what to do.. ?
Code:
Events
unit - a unit dies
Conditions
(Number of living Main Building units owned by (Owner of (Triggering unit))) equal to 0
Action
Game - defeat (owner of (dying unit)) with the message : Defeat!
I'v bin testing it.. it works - You get the message defeat when you lose dont have anymore of the main building, but when I'v played with more players, some of them just die, early in the game WITH their main building intact.... Anyone know what to do.. ?